Pre-Production

“The Last of Us” Multiplayer Was 80% Done

Source: Dark Horizonshttps://www.darkhorizons.com/the-last-of-us-multiplayer-was-80-done/

Here is the breakdown:

Just over two years ago, word came that developer Naughty Dog, which had spent years developing a live service multiplayer title in its “The Last of Us” franchise, had cancelled the project. Dubbed ‘Factions’ by fans and “The Last of Us Online” within the company, the title was one of the most notable casualties of […] The post “The Last of Us” Multiplayer Was 80% Done appeared first on Dark Horizons.

Details are currently emerging on this development.

Production Insight

  • Phase: Pre-production
  • Studio/Network: Independent / Undisclosed
  • Project: https://www.darkhorizons.com/the-last-of-us-multiplayer-was-80-done/

Why It Matters

With the pre-production phase now confirmed, crew and vendor allocation becomes the immediate next priority.

This development signals continued activity in the pre-production sector, affecting scheduling and resource allocation for teams involved.

Originally reported by Dark Horizons